The timer will begin to count down faster after a strike has been recorded. Bombs with a strike indicator will explode upon the third strike. Strikes When the Defuser makes a mistake the bomb will record a strike which will be displayed on the indicator above the countdown timer. "Needy" modules present a special case and are described in Section 2. ![]() Instructions for disarming modules can be found in Section 1. Each module is discrete and can be disarmed in any order. Modules Each bomb will include up to 11 modules that must be disarmed. The only way to defuse a bomb is to disarm all of its modules before its countdown timer expires. And remember - One small oversight and it could all be over!ĭefusing Bombs A bomb will explode when its countdown timer reaches 0:00 or when too many strikes have been recorded. ![]() In these pages you will find everything you need to know to defuse even the most insidious of bombs. Study this manual carefully you are the expert. ![]() Welcome to the dangerous and challenging world of bomb defusing. BOMB DEFUSAL MANUAL Version 1 Verification Code: 241
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